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set in september, 2036
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 Power Guidelines
Quote
ANGEL OF FATE
Fate
She/Her
1000 years old
Single
Asexual
khaleesi
Nyx
PRONOUNS: She/Her
AGE: 24 Years Old
TIMEZONE: Pacific
ACTIVITY: moderate
DISCORD: nyx#6749
powers
outline, limitations, specialties, and more
INFORMATION; Powers are magical traits caused by unknown means, they are usually passed through family lineage but can also spontaneously show up in a person. They are a biological part that predominately resides in the blood. A power can manifest itself in several ways: in the onset of puberty, as a reflex when a being is in direst need, or just when the being is ready to receive the power.

Powers are neither good nor evil, it's a matter of how they are used. However, over centuries, several powers have been associated with either one of the sides. For example; the ability to create fire is associated with evil and demons were known to commonly possess fire based powers; such as Fireballs, Flaming, and Incineration; though good and neutral beings may have these powers as well. Other powers, like Blinking, which is considered to be a standard Warlock power, used to be a typical Witch power during the 17th century. It is very dangerous for mortals to get in the possession of powers because they are not meant to have them. As described in the Warren Book of Shadows, mortals become confused, then frightened, paranoid, violent, and demonic, and will ultimately die unless the powers are withdrawn.

There are two types of powers, active and passive. Passive powers are automatic powers that are always in effect and cannot be controlled such as high resistance, immortality, agility, immunity, and so on. Active powers have several sub levels; offensive, defensive, supportive, transportation, and teleportation. Offensive powers are used for attacking and vanquishing other being such as telekinesis, fireballs, energy balls, molecular combustion, etc. Offensive ones are used for defending oneself and others from harm or detection like molecular immobilization, force field, invisibility, etc. Supportive powers are powers that are useful but nor usually used in battles like telepathy, empathy, premonition, mind manipulation, etc. Transportation powers are used to get someone from one place to another like flying, super speed, hovering, time travel, etc. Finally, teleportation powers are used to get from one place to another suddenly by going through time and space such as blinking, flaming, orbing, beaming, etc.

For powers to use and their information;

WIKIA NOTE: Any powers and power description from Charmed's List Of Powers will be accepted as it is canon to the show. However, Superpowers' List Of Powers will be taken on case by case basis and several will be outright denied as they won't fit into the verse.

PREGNANCIES; For magical women only. Pregnancies in magical beings cause their powers to mess up and get confused. Sometimes the mother can tap into her unborn child's powers if they have them in the womb. Powers may become unstable and uncontrollable, especially when highly emotional. Accidental magic is very common during pregnancy.

MULTIPLES; The magical beings who are twins, triplets quadruplets, and so on usually have their powers connected in some way which is known as Twin Telepathy. They also have a telepathic and empathic connection between each other such as being able to talk to each other telepathically, share dreams, feel each other's emotions, be able to tell when the other is in danger or hurt, and be able to find the other's location easily. This bond can be closed off if needed and with a lot of practice and hard work but can not be blocked during stressful times or times when the user is in an emotional situation such as when they are in pain or happy. It takes a lot of effort and control to learn how to close the bond and keep it closed and can be open and closed at will once controlled.


MORTAL; Has no abilities, but can become a demon, whitelighter, darklighter, or other being.

WITCH; Spell casting, scrying, potion making, meduimship, high resistance. May have up to 4 main powers.

WARLOCK; Blinking, Spell Casting, Potion Making, Scrying, Power Absorption (only through a special athame). May have up to 3 main powers.

GYPSY; Divination, Mediumship, Spell Casting, Potion making, Scrying. May have up to 2 main powers, will have to do with the sight.

DEMON; Shimmering, Energy Balls, Potion Making, Immortality, High Resistance. May have up to 4 main powers.

CUPID; Beaming, Remote Beaming, Empathy, Sensing, Immortality, Regeneration, Ring Powers; Holograms, Suggestion, Temporal Stasis, Imaginative Projection, Soul Absorption, Body Insertion, Time Travel (usage of power must be admin approved). May have up to 2 main powers.

WHITELIGHTER; Orbing, Remote Orbing, Healing, Sensing, Hovering, Glamoring, Cloaking, Reconstitution, Regeneration, Omnilingualism, Immortality. May have up to 2 main powers.

DARKLIGHTER; Black Orbing, Apportation, Touch of Death, Sensing, Conjuring (darklighter crossbow/arrows), Telepathy (spirit killers), Suggestion (spirit killers), Technopathy (spirit killers), Immortality. May have up to 3 main powers.

PHOENIX WITCH; Shimmering, Apporation, Reconstitution, Energy Balls, Power Stripping, Spell Casting, Scrying, Potion Making. May have up to 3 main powers.

FIRE STARTER; Flaming, Pyrokinesis, Incineration, Fire Balls. May have up to 2 main powers.

FAMILIAR; Shapeshifting, Sensing, Telepathic Bond (charges only), Agility. May have up to 2 main powers.

HALF DEMON; Shimmering, Immortality, Potion Making. May have up to 3 main powers.

WITCHLIGHTER; All basic witch and whitelighter powers, may pick and chose if you don't want to use all whitelighter basics. May have up to 4 main powers.

DARK WITCHLIGHTER; All basic witch and darklighter powers, may pick and chose if you don't want to use all darklighter basics. May have up to 4 main powers.

DEMONLIGHTER; All basic demon and darklighter powers, may pick and chose between plus which teleportation or a mixture. May have up to 3 main powers.

PHOENIX WITCHLIGHTER; All basic phoenix witch and whitelighter/darklighter powers depending on if the other half is whitelighter or darklighter, may pick and chose and may decide which teleportation or if to mix them. May have up to 4 main powers.

PHOENIX WITCH/WITCH; All basic phoenix witch and witch powers. May have up to 3 main powers.

WITCH/CUPID; All basic witch and cupid powers, may pick and chose if you don't want to use all cupid basics. May have up to 5 main powers.

WITCH/DEMON; All basic witch and demon powers, may pick and chose if you don't want to use all demon basics. May have up to 5 main powers.

WARLOCK/DEMON; All basic warlock and demon powers, may pick and chose if you don't want to use all of them and which type of teleportation power they get or if it will mix. May have up to 3 main powers.

WITCH/GYPSY; All basic witch and gypsy powers. May have up to 3 main powers.

OTHER HYBRID; All basic powers for whatever species your character is made up of, may pick and chose if you don't want to use all of the basics. Depends on the groups how many main powers they can have.

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sknned by vanessa of shine and caution